Monday, December 10, 2007

Netherspite Goes back to Hell!


FKT Finally took down Netherspite. We finally killed every boss in Kara.

A couple cool tips for Netherspite:
~ Tanks get in those beams ASAP! Especially the green one.
~ If you can spare it, give each blue beam blocker a buddy. This buddy can step in and take the beam when the ticks get too high. That means that you need 4 people for the blue beam.
~ When running back to the blue beam side, don't run through any beams. Run straight through Netherspite.
~ Lastly, focus most heals on the fellas in the bluebeam. They are the ones who get hit the hardest.

Thursday, December 6, 2007

Night night Maggy!


Mag is not a terribly difficult fight. In fact, I was present on Trivial's first kill. Here are some great tips:

~Your MT on the first target, 2 Druids on the next two, and 2 well geared warriors on the last two. Last Stand/ shield wall are very useful.

~ The position for the MT should be between the 1st and 2nd platform

~ Go clockwise in your kill order.

~ Clickers should be ranged only. Melee should only be clickers if one of your ranged go down. (This should not even be a worry. All our clickers managed to stay up)

~ Clickers should have their backs to the wall prior to running up and clicking. Never stand on the platform.

~ Clickers run up and right-click once. That is it. Don't make it harder than need be.

~ Have roughly 7 healers in your group ( Or 6 healers with one that can do a little backup healing). 4 healers ( Pref a Druid, Priest and 2 Pallies) heal the MT. The other three healers work on your last two tanks.

~ Don't panic when the cave in happens. The MT may have to move a bit, but it is not too big of a deal. Just watch out for falling stuffs.

~ A druid can tank Mag. When our tank went down in the beginning, I was able to pickup Mag and tank him. He definitely hits for less than Tidewalker (hate that guy!)

Last of all have fun a laugh it off when you wipe or MT goes down. Stuff happens. Don't let it get you down!

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Thursday, November 29, 2007

Sorry guys, I have been slacking


Life has caught up with me in the last few weeks. Planning for college, doing a little side work to nab some cash, reading a awesome book called A Better Place, AND listening to the baby blues (Not my blues, my cousin's). Well apart from all that, I have joined a new guild. A fantastic guild. I finally found a place that not only suits my raiding schedule but my play style. Trivial of Hyjal will be my home for a long long time.

Almost immediately after joining Trivial it was time to raid. I must admit, I was really nervous. Would they like me? How would I size up against their other members? Upon our first pull, my nervousness had waned. I was listening to our very informative raid leader shout out targets over vent, and that definitely put me at ease. He was so good at making everything crystal clear which is definitely a step up from my old raiding guild. On my first night, I got to see Hydross and even attempt him a few times. Though we did not down him, I went away with a lot of valuable experience. With our heads still held high, we finished with a 1-shot of Lurker.

Last night was my second raid with my new guild. I was very excited and ready to roll with the punches. We cleared trash and I even got to be a goalie for a bit. We made our way up to Hydross. Boy was I ready to bash his face in! So we did. We started the night with a one-shot of Hydross. A few minutes later, we were making our way to the Lurker. we got into position, pulled, and I witnessed one of the cleanest Lurker take downs. With our egos swollen we decided to clear more trash in the attempt to get to Tidewalker. After we viciously slaughtered many a murloc, we were finally there. We had a few attempts on him. Our last being our best. 43% on a new boss. Now that is what I call teamwork! I can't wait to raid again.


...More to come soon. LEET GRAFICS FTW!
(Oh, and I love Hunters, sorry for calling you huntards =/ )

Wednesday, November 7, 2007

Leet Grafic- HK this time folks!

HK Graphic


YOU ARE NOT PREPARED!

Actually you are. You have hit your defense mark, you have around 1400 Attack power in bear, as well as 26K+ AR, 13.5K HP, and 30% chance dodge (unbuffed of course).

HK is really not hard, the pull is. In fact my old guild one shot him, and that says a lot. They still have not learned to get out of Lurkers spout. ANYWAY back to the topic at hand. As you can see, I did not include any of HKs minions but who cares. You're UBER now and can tank the big boys!

So, the first move for you is to eat all your food, and put on as much stam and avoidance gear as possible (without sacrificing your armor). Next comes your position. If you run down the hill, you will see a notch in the wall. It will be on an incline into a corner. That is the the spot you want to be in. Notice where your healers are, and if they are in LOS. After you get into position, put on your pink helm with all those pretty Barbie stickers on it; You are going to get your face kicked in!

Next in the process is a MD pull from a hunter to you (usually right when the mage is halfway through casting at Krosh). Immediately cast fariefire and Demo roar and begin your fight for aggro. I usually do a few maul/mangle combos and then start a lacerating/mangle frenzy. You will notice that he does a knockback which does not affect you because you are buried in a corner. While the rest of his minions are being downed, just keep up demo roar and FF and continue to whoop his ass. Once everyone gets to HK, he will start fearing every so often. You may fall victim to this, and when you do, just Feral charge and taunt. You will get it back easily. My rule is , unless it is on your healers, tank him where he lies. Thats it. Cake!

~Oh, btw if you ever have to tank OLM, follow the wall down thill you are at the halfway mark in the room. On the pull, get a maul/mangle combo off, and you should be able to keep charging in and doing that every time he fears ya. That is all for him. He is just annoying really~


Sunday, October 28, 2007

Druids Tanking Prince

A few weeks ago, my main tank dc'd shortly before Prince. While I had heard of druids tanking Prince I was really unsure of my ability to do so. I was wrong, we make excellent tanks.

First off, let me explain our positioning:


Okay, we use the door strat. I positon myself near the end of the wall right before the dip of death. The raid stands at the red circle, better known as the G-spot (Get out of the guttah!). Also notice the crevice that can be used as a safe spot for melee. Basically I get into position and get a MD.

Now onto tanking... Start of with a mangle/maul combo followed right by a demo roar and a FF. Keep FF and Demo roar up at all times while keeping up a stack of 5 lacerates and mangling your heart out. Do this until phase two. Phase two is the funnest phase. It is where you can get 6 shot in a matter of 4 seconds. This is the phase where you want to burn your pocket watch or badge. Don't burn both in case the end gets tricky. Other than that, have very proactive healers, and you should be okay. Phase 3 is cake... seriously.

Be aware that infernals love to block you in sometimes. If one threatens you, move closer to the door and have your group go to the door. If one threatens your group, move closer to the door with them as well. If you have one on each side of you and are boxed in try and stand where the hell fire is not hitting. IF they are both hitting you, move closer to the group so only one hits you. Healers can heal through that though it is very hard. As for melee... hope you got ammo!

Hope this helps

QQ Warriors

Well if everyone has not yet seen the bonus to feral weapon attack power, you need to check out MMO-Champion.com

While I am as joyous as a fat kid in a bakery, I can already see the endless "NERF DRUIDS" threads littering our forums. While most of that rubbish comes from warriors that can't tell the difference between Shield wall and shield slam, some actually I do have some sympathy. but not much.

Let's face it; Druids generate threat extremely fast. Some guilds even prefer a Druid to tank Gruul and VR just because of our aggro generating capabilities. Take a step back though. Warriors, look at how we mitigate our damage: Stam, armor, agility. Now lets see how you mitigate: Stam,Block, Dodge, Parry, oh and wait... Shield block. So while we again reign supreme in generating aggro imo (no offense pallies) we also don't have oh shit buttons or options such as spamming shield block every few seconds.

In all, thanks Blizz for finally giving us a nice buff for a change. I have seen the nerf bat too many times, and sadly I only have one snaggle tooth left for it to bash out =*(

Druids and Achieving Crit Immunity

Crit Immunity! Such an annoying topic. Remember that time when you finally replaced that piece of gear only to find out that it may not have been such an upgrade? No. Then I guess I must be the only Durr Durrid here. Anyways, I was looking at all the goodies from the vendor in the 2.3 Patch (MMo-Champion.com has it all) and realized that there was no defense rating on any of the gear. So, what is a feral druid to do. I mean c'mon I really want to replace those Clefthoof pieces. I still feel all nooby wearing them. Anyways, I began to ponder on how I can replace those pieces (and others) and make up for the loss of defense(which needs to be 415 or 2.6% chance to not be hit/crit w/ Primal Tenacity). I finally just went to bed with buring questions in my head.

So I woke up about 2 weeks ago (yeah I am a slacker poster) and remembered defense's red-headed stepchild... RESILIENCE!! That was it the solution to my problem and so many other druids. So, even though there was probably some really fancy spreadsheet out there with all the data, I decided to use my sub-par algebra skills to do some problem solving. So I determined that Resil scales much faster than def.

Resil= .025% per point to decrease crit
Def= .0167% per point to decrease hit/crit

Now stop, don't go replacing all that defense with resilience. Instead, look at the pieces that you like and determine how much Def/resil you need to hit immunity. Consider some of the Arean Pieces and the PVP bracers. They will help you hit that cap really fast. Oh, and don't forget about +15 resilience to chest. +6 Stats is excellent, but it ain't hitting the cap for me.

Hope someone can make sense of this and that it helps you!

Wednesday, October 24, 2007

Unguilded.

Ah to be free again and not held back my the restraints of raiding. It feels good.

The guild was up in arms again about a strategy to help our lower level and excluded members have some inclusion in the guild. Well it just happens that the guild has turned for the worst, only caring about their sub par progression. I offered several ways to help get those people involved, including a FFA Gruuls signup. Sadly, that was shot down. So after feeling bummed and ignored, I decided that the guild was not for me.

I am not sure if any guild is for me. I really just want to freelance, and enjoy the brand new feeling of freedom. One thing that is annoying is getting 20 tells a day saying "hey u want to joni my new guild is is called we r leet and you have gud gear so plz join we have a tabard". It gets old. But seriously, IT GETS OLD! =/

Anyways, I pondered on the way that Blizz is designing this game. It seems like the 10 man instance is getting a lot of attention. Also, I play a feral druid. Set pieces are great, but instance gear is pretty slim for bears. The new heroic badge items helps alot there. But anyways, I am guildless and not exactly looking.

A dreary night!

So I logged on yesterday.....

and got an in game mail from one of my Kara buddies. It turned out that he was expecting his brother for dinner and that he could not make it. No prob! I completely understand. After all, his brother is flying in from Japan. Okay, so I am one person down for Karazhan. No biggie! We can fill that spot!

Hrm!? Phone call? Who could be calling me? What nuber is this!?!?! So of course I just let the caller go right to my voice mail (because I am a coward). So a minute later I get that annoying bleep!! sound when you have a new message. I play it, and immediately realize it is one of my teammates. He tells me that he has just moved into his new house and everything is well. I felt relieved until the but. WHY THE HELL MUST THERE ALWAYS BE A BUT!!! So I listen on. He says that he does not have internet. Okay I am two down. I can still manage. Kara will go on!

So one of my favorite hunters log on. She is the queen of niceness and politely tells me that her husband (our second tank, and a damn awesome warrior) can't make it. Granted this was perfectly okay. He has been sacrificing a lot to stay part of the team. Right now he is stationed in Germany 9 hours ahead of our Kara start time so I completely understood that he did not feel well and needed his rest.

Oh, I forgot to mention that our awesome pally happens to be on a tour of Europe. I have been finding good candidates for replacing our beloved noobadin, but last night was not the case.

So here is how Tuesday went down:

3 hunters
4 druids
1 lock
1 priest
1 rogue

Horrible group makeup to say the least.

So we start out with 9 (I could not find a healbot) and down Attunemen no problems. After that I readdressed the need for a healer. Sadly, the best we could do is a feral druid. Then we move on to Moroes (with two wipes up to him). We get ready, and pull him. WIPE! Okay, We come back and get him the second time. Next is Maiden. We clear up to her, pretty messy. We get into position, and have my offtank tank because my healing gear is very good. Well, to say the least, I thought I could keep him up. Sadly he went down faster than panties on prom night. We came back and I put on my tanking gear. We managed to take her down.

Now frustrated and 11:45 we continue to pull. We get to the big nasties on the way to Opera and wipe. That was it, I was done. I was totally emotionally spend and has only pessimistic views of what we were going to be up against.

I learned many things last night:

A) If you have 3 members that cannot make it, call the raid.
B) Don't have feral druids heal if you can help it.
C) Hunters confuse one another and it is very funny to watch.
D) When things get bad just call it. Not like it is the end of the world.

Friday, October 19, 2007

Happy Hallows Eve!


Happy Halloween everyone! I am looking for a few awesome Hallow's End pics. If anyone takes a cool snapshot of themselves in the crazy World of Warcraft, I will post it. Just make sure you are in your best Halloween attire!

Images can be sent to Trmilkduds@aol.com

Tuesday, October 9, 2007

So... ugh.. I am a NOOB!

So I finally got my 5000G for my Epic mount (Thanks to a few buddies), and I went to my druid trainer to get my Epic quest. Well I remember skipping a couple talents back at 70... wrath being one of those. Cause I mean I am feral, why should I be casting. Then I proceed to scroll down, and see two more learn able talents. I had to do a double-take. I failed to learn Shred and Cower!! O.M.G!!!!!!!!!!!!!!! My DPS has been respectable granted, but wow. How could I forget such important abilities! My good sirs, my name is Fellesa, and I am a noob!

Monday, September 17, 2007

Shade of who?

Shade of Aran finally went down on us last night after we coaxed him to come out of the closet. Sadly, when it was his turn with me, he died tragically from a heart attack. Grats to FKT on another fun night!

Hrm... how can I top that awesome opener? Well anyways, this fight is one of the most fun in the instance. Most whine about how hard he is and how they get pwnd. Okay guys there are only a few things that need to be done. Don't move when there is fire, CS his Fireballs and frostbolts, get the ellies under control, and have fun! After my rank about all these things, we nuked him down on our first attempt of the night. THanks to everyone there, and enjoy the loot.

Friday, September 14, 2007

Karma!

Wow! I recently found out that Karma is not always a bitch. Sometimes she is sweet, and reminds me that I am a good person.

Okay, so check this out. A good friend of mine wanted to kill some dragons in Ogri'la. He needed those blue crystals off of the dragons. He asked over vent if we would help, and I agreed. I knew that by helping him, not only would I be of healing assitance, but I would get a chance at a super rare drop, The Badge of Tenacity. Needless to say, it did not drop. Oh and btw Hyjal the dragons are bugged. No blue crystals. Nonetheless, we decided that we would kill the dragons and craft the random cloak from their scales. I got a crappy caster one that magically turned into a blue crystal. That was it. No Badge yet again.

Later last evening I was browsing my guild forums and found that a rogue had gotten the drop. He posted on the forums that he was going to see if my class leader wanted it first. Luckily for me, my CL is really determined to get his mount. So, I get a tell from said rogue, offering that what should be epic trinket to me for 700G. Of course I am pretty poor, as I have been gearing out 3 sets. I had about 500 gold on me, and got a loan from Stan. I am now the happy owner of the badge. The endless farming is over. Now I just need Moroes Pocket watch to drop...

Tuesday, September 11, 2007

Requirements for end-game raiding

Gruul's, SSC
Here are the stats druids should have for roles in Gruul's Lair and Serpentshrine Cavern. All figures are unbuffed. Since the raid team will soon be more formal, these should be considered "requirements."

Healing: 9,000 mana, 1,400 +healing, 100mp/5 (while casting) 8,000 health.
Tanking: 1,500 AP, 13,000 health, 27,000 armor, 30% dodge, 415 defense (or resilience)
Melee DPS: 2,400 AP, 30% crit, 8,000 health
Casting DPS: 800 +spell damage, 8,000 health, 6,000 armor (MK form)


Damn! And I thought I was set to go to Gruuls and SSC. These are really high standards. I was actually very disappointed yesterday when I saw that all three of my sets were not acceptable for end-game. Luckily for cat form, I just had to do some re-gemming. But for bear, my most valued form, I fall short of the needed 1500 attack power. This is where it gets tricky. I need 115 attack power. I HAVE to get the gloves from Curator, the belt out of Heroic Ramparts. The bracers out of Heroic Shattered Halls, and I am also concerned with my chest and legs. So in all, I have a lot of work ahead of me.

Monday, September 10, 2007

Good news!

"HERT raid schedule.
Friday: 6-8:30
Saturday: 5-9
(times are subject to change a little bit)

The O-corp has decided to resurrect HERT(High End Raiding Team)."

That totally just made my day. This post made by my guild means that I can still raid Kara and ZM (when released) with my team. We can even have the same nights. I just hope that this raiding schedule won't burn me out!


Finally!


I finally got my first piece of T4! Prince 2 shotted again! And we finally found a Warlock! This week could not get any better. More to come soon =P

Sunday, September 9, 2007

So I think this is the spec I am sticking with

Druid Talents
Minimum Required Level: 70
Required Talent Points: 61

Feral Combat Talents - 47 point(s)

  • Ferocity - rank 5/5
  • Feral Instinct - rank 3/3
  • Thick Hide - rank 3/3
  • Feral Swiftness - rank 2/2
  • Feral Charge - rank 1/1
  • Sharpened Claws - rank 3/3
  • Shredding Attacks - rank 2/2
  • Predatory Strikes - rank 3/3
  • Primal Fury - rank 2/2
  • Savage Fury - rank 2/2
  • Faerie Fire (Feral) - rank 1/1
  • Heart of the Wild - rank 5/5
  • Survival of the Fittest - rank 3/3
  • Primal Tenacity - rank 3/3
  • Leader of the Pack - rank 1/1
  • Improved Leader of the Pack - rank 2/2
  • Predatory Instincts - rank 5/5
  • Mangle - rank 1/1

  • Restoration Talents - 14 point(s)

  • Furor - rank 5/5
  • Naturalist - rank 5/5
  • Intensity - rank 3/3
  • Omen of Clarity - rank 1/1
  • Leveling again

    Leveling? What is that?

    Being capped out at 70 for quite a few months now has made me oblivious to the joys of leveling. With me and my friends needing something to bring back the fun in the game, and keep that spark alive; we decided to start out fresh and level some new toons. This by far was one of the best ideas we have ever come up with. It is nice again to feel the awkwardness of playing a new character that you know nothing about, and finding yourself immersed in the world as something different that what you started. It really opened my eyes to a much different play style.

    Did I think I was going to play a priest as my next new class? Honestly, no. What I did think is that I was going to get around to leveling a shaman. Fortunately my friend created Manahole (translation: Man Hole) on my account. While we both laughed at what he had done, I suddenly found myself logging on to this character. It occurred to me about 2 hours later and level six that this was something new and fun. I really think the new content helped as well as something new to look at from the backside. But anyways, I thought that I would just level enough to see the content, then I would delete him like a former priest Cyden. What I did not expect, is that I would soon be playing him as much as my main.

    Now level 30, Manahole has really developed into an exceptional priest. It is really a new experience playing a full time healer (and yes, I am going to spec him holy/disc all along the way). I feel very accomplished when we are able to finish a run with little or no casualties, and minimal downtime for drinking. It also feels great that I am needed. Healers can be pretty rare these days. Luckily there is no shortage of heals from this little guy.

    I really suggest that you find a small clique, and try this out. You will find yourself having loads of fun, and easy leveling. I must say, the experience you gained from grinding to 70 really does help, and make it a very smooth transition from a noob to leetness.

    I would actually like to thank all my friends that level with me. This includes: Stan, Dark, Sky, Shadow, and many others I meet along the way. I love you guys and really cherish the fun times we have together. I hope to reach level 70 with all of you at my side.

    Friday, September 7, 2007

    Karazhan. A terrible mistake?

    http://afkgamer.com/archives/2007/08/30/the-karazhan-mistake/

    This post was a topic of controversy in my guild forums. While some believe that Kara was a mistake, I oppose that. I believe that 10 man raid instances were the best idea that Blizz has come up with. Here is my post in regarding this on my forums:

    "If they plan on still having 25 man raids in the next expansion, then make the first one the entry level one."

    That is well said. If you are going to implement a new system, make one that works. Make end-game either all 10 man or all 25 man. I personally think the 10 man system works. I would say screw 25 mans, and just have focus on 10 man raids. This way guilds could still progress (With their most dedicated raiders) but this also means that everyone can raid at their own pace. Another thing we have to consider is that we have much more than 25 people willing to raid. The problem is that people cannot dedicate 4 raiding nights a week. That just promotes burnout. I know people want to stop doing Karazhan, but I am not finished. I enjoy the relationships I have built with my team. We have come to many hurdles and overcome them. I can only hope that we can continue in our progress and do ZM together when it gets released. I know some people may be shocked by that statement. It is not that I do not want to help the guild progress, it is just that I enjoy 10 man raids much more. Anyways that is my 2 cents.

    <3 Leg

    I already know this is going to spark a huge debate, and probably even result in me leaving. This is not supported by my guild. In fact, they want Kara to be put on the back burner for "bigger better things". That is their opinion, and I must say, I do respect it. That is the kind of raider they are. I am the kind of raider that likes to know everyone by name. You develop very personal relationships with these people, and it feels much more rewarding to me when we can achieve something. I think it is easier to reach raiding harmony with a 10 man, and personally I think that makes for a much more intimate setting. I can only hope they will follow through and make 10mans top priority in the expansion.

    Thursday, September 6, 2007

    So I play a feral Druid

    Druid. Was is a druid? Are we just the bastard stepchildren of the priest, mage , warrior , and rogue; or are we more?

    I have been playing a feral druid for a good year and a half now, and I must say that we are invaluable. I know to all you purists out there, you are cringing right now. I'll admit, the "pure" class may be better, but how effective are they? Can they honestly tank, dps, and heal? The answer to that is no, no they can't. I've already anticipated your next question... but... but.. your feral! How can you say that you can heal? Le me put this as simply as I can: Feral Druids CAN heal. I have been tinkering around with healing gear for a while, and for the most part I have developed a good set. I push myself to the limits. I want to do everything, and I want to do it well. I will continue to build upon 3 sets of gear to become the best I can. This is your duty as a feral.

    To tank or not to tank?

    Well, that is the question. Feral tanks have a great deal of good to bring to a party or raid. We can easily build threat, and even mitigate direct damage better than warriors. We truly make an excellent addition to any team. But, with all good things comes a price. Magical mitigation is non existent for Druids. To have an adequate amount of magical damage mitigation, we have to suffer severely. We mitigate through armor and dodge. With that gear getting replaced by mediocre blues and epics, we really get the crappy end of the staff. Another thing that healers like about warriors is that their damage taken is more consistent. Consistent is good. That is while I share my MTing with my good warrior buddy. We know what encounters we are better suited for, and switch out for em.

    Hire a cat or Mr. Mcstabystab over there?

    Well, I hate to tell you, but cats are awesome. I think we contribute much more flexibility than a rogue can. A cat in good gear can easily pump out some comparable damage. Pounce>mangle>rake>mangle>rip >shred... dead. Simple as that. Also, with druid itemization it is now very easy to get your attack power over 2500. Not too shabby if I say so myself.
    PS>> We can pop out and heal ourselves. Durid ftw!


    So here is a synopsis of my gear:
    Bear

    13,004 HP
    26,972 AC
    31.07% dodge
    26.04% crit
    1335 attack power
    422 Defense
    21 resillence

    Cat

    2361 Attack Power
    37.76 % Crit
    73 hit rating
    8,064 HP

    Healing

    6544 HP
    9,950 Mana
    1323 Healing
    82/5 (while casting)
    8.4% chance to crit


    In all, yes we can do three things, and three things well. You just need to develop strategies for all three jobs. Being a very informed and focused player can greatly help in that.


    okay nuff ranting

    Warcraft and my thoughts

    Okay, I am an avid player of World of Warcraft. This means that instead of doing something constructive with my time, I choose to play with digital friends, play with digital money, get digital things to drop from digital dragons in a digital world. You get the point. Well I don't! While outsiders may be aprehensive about World of Warcraft saying it is a horrible, terrible addiction; I have opposing views.

    Lets admit, we are not all going out and telling our co-workers that we play World of Warcraft. It is not because we don't want them to play. It is merely because we don't want them intruding in on our special time in our pixelated world. We play World of Warcraft to escape our everyday lives, with all our everyday shit. Hell, who wants to come home and think about flipping burgers the next day. Hell I don't! I'll tell ya one thing though... if it involves pwning noobs, or doing leet instances I am all for it. Not everyday you get to waste a mana bar nuking a boss with 1.2mil health spitting fire on you while you are sitting in your comfy computer chair sippin your lemonade.

    But seriously, WOW is a MMORPG. You actually meet real people in this game. That priest next to you that is getting his ass whopped by Maiden because he generated too much heal aggro is an actual person. Yeah, thats right... other people play this game. Also, I have developed many personal relationships in the game. So if you say that playing WOW is secluding yourself, you are sadly mistaken. I raid at least twice a week with nine other friends. We group up and conquer Karazhan. It takes great communication and leadership to clear that place. While some hardcore players may disagree, we find it to be quite a fun challenge as a casual raiding team. Oh wait, did I just mention leadership skills. Like OMG such as... I lead Karazhan which means that I develop most of the strategies that take place. Gosh I actually have to think while playing this game. I am not just some mindless person behind a screen!? The answer is no, I am a living breathing person who is just trying to lead my team to success and glory.

    Reconsider your thoughts about WOW. Also acknowledge that there are different levels of "addicts". While one person may play a couple times a week, some will use it as a scapegoat to hide their problems. But in all, the best way to look at this game is as a hobby. I would much rather play with other friends than watch a bad re-run of Will and Grace.